WWPD Outpost Zero

Monday, July 14, 2014

Historicon Sneak Peek: Reconquest Titan

Titan, the largest of Saturn’s moons, was taken by the Scourge in 2513. While Titan only had limited civilian and military infrastructure, it served as an important jump route between Earth and the Colonies. As part of the Greater Reconquest, High Command has decided to retake Titan to serve as a frontline staging ground for battles closing in towards Earth. However, due to the constraints of building a new colony from the ground up and getting materials to that end of the star map, High Command has decided to attempt to land on Titan’s surface and take it back, rather than destroying everything from orbit and attempting to rebuild.

Thursday, July 10, 2014

The WWPD Fellowship Episode 2: Journey Down the Anduin

The WWPD Fellowship is back, this time playing the Journey Down the Anduin scenario.

Editor's notes: We do make a handful of mistakes in the game- as evidenced in the youtube comments! We're all still very much new players (less than 6 weeks for me!) so cut us some slack!

Saturday, July 5, 2014

WSS Wargaming Survey

Apart from rolling dice, there seem to be few things wargamers like to do better than discuss the state of their hobby. Are we dying out? Are we all just loners in a dark basement? The purpose of this survey is to actually get a measure of some of these - and many more - questions. The outcome will be published in an upcoming issue of Wargames, Soldiers and Strategy as well as online.
At the end of this survey, you'll have the chance to enter your email address into a raffle for some very nice prizes, such as the SAGA Great Hall from 4Ground, a 1000-point Bolt Action army offered by Warlord Games, pirates from NorthStar, books from Osprey and Casemate as well as three 2-year subscriptions to either Ancient Warfare, Medieval Warfare or Wargames, Soldiers & Strategy! Moreover, as a thank-you for taking part in this survey, everyone will get a discount coupon for use on the Karwansaray Publishers website and can be used to purchase any of our books and magazines.
Please note that this survey is entirely anonymous, unless you choose to provide your email address for the raffle. If you do, this will only ever be used to contact you if you win. 
Finally, filling out the entire survey shouldn't take more than 5-10 minutes, and we're taking responses until July 31st, 2014.


Thursday, July 3, 2014

Monday, June 30, 2014

The Lord of the Rings LCG: The Core Set Heroes Pt II

In the last post, I discussed the 6 heroes comprising the Leadership and Lore spheres. Today, I'll be finishing out the core set by discussing the Spirit and Tactics spheres. As always, please sound off on the forums if you have any feedback for these types of articles!

Without further ado, let's get started. Thanks again to Hall of Beorn's card search for the images.

Realtalk. Eowyn is one of, if not my favorite, character in The Lord of the Rings. While the movie did her character justice, the way she actually confronts the Witch King in the book is so badass, I've decided to replicate it here.
The Witch King: [I will] bear you away to the houses of lamentation, beyond all darkness, where your flesh shall be devoured, and your shriveled mind be left naked to the Lidless Eye. No living man may hinder me." then she drops the bomb, takes off her helmet and...
Eowyn: "But no living man am I! You look upon a woman. Éowyn I am, Éomund’s daughter. You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
Alright, enough of that! Eowyn is fantastic in the game- and is singularly THE questing character to end all questing characters. With 4 willpower, 1 attack, 1 defense, and 3 hitpoints, she does one thing exceptionally well. Her ability allows all players to optionally discard a card to give her +1 willpower each turn. Seriously, she is the best questing character in the game, bar none.

Monday, June 23, 2014

The Lord of the Rings LCG- The Core Set Heroes pt I

To follow up on my previous article (an overview of the Lord of the Rings Card Game), I thought I'd spend some time taking a look at the heroes included in the core set, how I've used them, and how I think they could be useful. In part one, I will look at the Leadership and Lore spheres. Without further ado, let's jump right in!

Note: Thanks to Hall of Beorn's card search for the images.

The heir of Isildur himself. The king of men. Aragorn is a sentinel and with 2 defense and 5 hitpoints, that means he can come through in a pinch to block for your comrades. His ability allows him to ready after committing to the quest phase, making him very versatile. With 2 willpower and 3 attack, Aragorn can be counted on to fill a wide variety of roles.

Thoughts: Aragorn should always be considered in a leadership deck. With the Leadership sphere's ability to generate resources, utilizing Aragorn in 2 different phases is hugely beneficial. His threat is quite high, however, making powerful combinations of Aragorn and other heroes a dangerous proposition!

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